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» Practical Advances in Asynchronous Design
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INFOCOM
2006
IEEE
14 years 3 months ago
Using Repeated Games to Design Incentive-Based Routing Systems
Abstract— Incorporating pricing information in routing systems has been explored in various contexts and fashions. In this paper we examine certain fundamental properties importa...
Michael Afergan
ICDCS
2009
IEEE
14 years 7 months ago
Distributed Key Generation for the Internet
Although distributed key generation (DKG) has been studied for some time, it has never been examined outside of the synchronous setting. We present the first realistic DKG archit...
Aniket Kate, Ian Goldberg
IEEESCC
2010
IEEE
13 years 7 months ago
BPEL Remote Objects: Integrating BPEL Processes into Object-Oriented Applications
Service-orientation and object-oriented design are common practice in the field of business application development. Business process execution languages help to facilitate the orc...
Marvin Ferber, Thomas Rauber, Sascha Hunold
MOBICOM
2010
ACM
13 years 10 months ago
Bartendr: a practical approach to energy-aware cellular data scheduling
Cellular radios consume more power and suffer reduced data rate when the signal is weak. According to our measurements, the communication energy per bit can be as much as 6x highe...
Aaron Schulman, Vishnu Navda, Ramachandran Ramjee,...
MEMOCODE
2008
IEEE
14 years 4 months ago
MEMOCODE 2008 Co-Design Contest
The second MEMOCODE hardware/software codesign contest invites participants to solve a practical hardware/software codesign problem within the time span of one month. The larger o...
Patrick Schaumont, Krste Asanovic, James C. Hoe