We consider concurrent games played on graphs. At every round of the game, each player simultaneously and independently selects a move; the moves jointly determine the transition ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
Min, Veeravalli, and Barlas have proposed strategies to minimize the overall execution time of one or several divisible loads on a heterogeneous linear network, using one or more ...
Abstract-- Scheduling problems are already difficult on traditional parallel machines, and they become extremely challenging on heterogeneous clusters. In this paper we deal with t...
Anne Benoit, Loris Marchal, Jean-Francois Pineau, ...
A Cloud may be seen as a type of flexible computing infrastructure consisting of many compute nodes, where resizable computing capacities can be provided to different customers. T...
While it is well known that network coding achieves optimal flow rates in multicast sessions, its potential for practical use has remained to be a question, due to its high compu...