Dealing with dependability requirements is a complex task for stakeholders and analysts as many different aspects of a system must be taken into account at the same time: services...
Paolo Donzelli, Daniel Hirschbach, Victor R. Basil...
This paper explores the implications and uptakes of game developers’ increasing reliance on the creative labour of fan content creators. It draws on an ethnographic account of A...
Abstract. This paper provides an overview of Proof-Based System Engineering (PBSE), which aims at improving the current practice of developing computer-based systems. PBSE is of pa...
This research features a novel approach that efficiently detects depth edges in real world scenes. Depth edges play a very important role in many computer vision problems because t...
Jiyoung Park, Cheolhwon Kim, Juneho Yi, Matthew Tu...
This paper takes the reader through various elements of the GoingPublik sound artwork for distributive ensemble and introduces the Realtime Score Synthesis tool (RSS) used as a co...