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TSMC
2008
117views more  TSMC 2008»
13 years 8 months ago
Discovery of High-Level Behavior From Observation of Human Performance in a Strategic Game
This paper explores the issues faced in creating a sys-4 tem that can learn tactical human behavior merely by observing5 a human perform the behavior in a simulation. More specific...
Brian S. Stensrud, Avelino J. Gonzalez
JIT
2004
Springer
204views Database» more  JIT 2004»
14 years 3 months ago
Ercatons: Thing-Oriented Programming
Thing-oriented programming (TP) is an emerging programming model which overcomes some of the limitations of current practice in software development in general and of object-orient...
Oliver Imbusch, Falk Langhammer, Guido von Walter
DAC
2008
ACM
14 years 11 months ago
Multithreaded simulation for synchronous dataflow graphs
Synchronous dataflow (SDF) has been successfully used in design tools for system-level simulation of wireless communication systems. Modern wireless communication standards involv...
Chia-Jui Hsu, José Luis Pino, Shuvra S. Bha...
MSR
2006
ACM
14 years 4 months ago
Tracking defect warnings across versions
Various static analysis tools will analyze a software artifact in order to identify potential defects, such as misused APIs, race conditions and deadlocks, and security vulnerabil...
Jaime Spacco, David Hovemeyer, William Pugh
ICDE
2006
IEEE
194views Database» more  ICDE 2006»
14 years 11 months ago
The Gauss-Tree: Efficient Object Identification in Databases of Probabilistic Feature Vectors
In applications of biometric databases the typical task is to identify individuals according to features which are not exactly known. Reasons for this inexactness are varying meas...
Alexey Pryakhin, Christian Böhm, Matthias Sch...