In this paper the problem of building and reconstructing geometrical surface models from multiple calibrated images is considered. We build an appropriate statistical 3D model fro...
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
An important goal of statistical shape analysis is the discrimination between populations of objects, exploring group differences in morphology not explained by standard volumetri...
Kevin Gorczowski, Martin Styner, Ja-Yeon Jeong, J....
We describe a spatio-temporal triangulation method to be used with rolling shutter cameras. We show how a single pair of rolling shutter images enables the computation of both str...
In this paper we propose a set of algorithms that combine the anisotropic smoothing using the heat kernel with the outlier rejection capability of robust statistics. The proposed ...