In this paper, we address the problem of inverse procedural modeling: Given a piece of exemplar 3D geometry, we would like to find a set of rules that describe objects that are s...
This paper presents a novel approach for reconstructing free-form, texture-mapped, 3D scene models from a single painting or photograph. Given a sparse set of user-specified const...
Li Zhang, Guillaume Dugas-Phocion, Jean-Sebastien ...
Abstract. The deformation of applicable surfaces such as sheets of paper satisfies the differential geometric constraints of isometry (lengths and areas are conserved) and vanishin...
Nail A. Gumerov, Ali Zandifar, Ramani Duraiswami, ...
We present an approach to tracking human activities in a monocular video. We model the human body by decomposing it into torso and limbs and use simple 3D shapes to approximate th...
We address the problem of model based recognition. Our aim is to localize and recognize road vehicles from monocular images in calibrated scenes. A deformable 3D geometric vehicle...