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EUROMICRO
2000
IEEE
14 years 2 days ago
A Universal Framework for Managing Metadata in the Distributed Dragon Slayer System
In the multimedia field, metadata are becoming increasingly important for efficiently cataloguing the abundant flood of information. (Metadata are data on information structure...
Horst Wedde, Jens-Oliver P. Siepmann
ESM
1998
13 years 9 months ago
Developing Interest Management Techniques in Distributed Interactive Simulation Using Java
Bandwidth consumption in distributed real-time simulation, or networked real-time simulation, is a major problem as the number of participants and the sophistication of joint simu...
Jon Saville, Simon J. E. Taylor
ECBS
2005
IEEE
79views Hardware» more  ECBS 2005»
14 years 1 months ago
"SelfService": A Theoretical Protocol for Autonomic Distribution of Services in P2P Communities
In this paper, we present a theoretical protocol for autonomic distribution of services in a P2P environment, as well as the results of its simulated implementation. Our objective...
Fabrice Saffre, Håvard Rast Blok
HOTDEP
2008
122views Hardware» more  HOTDEP 2008»
13 years 10 months ago
Dependable Self-Hosting Distributed Systems Using Constraints
We describe a technique for writing distributed applications which manage themselves over one or more utility computing infrastructures: by dynamically acquiring new computational...
Qin Yin, Justin Cappos, Andrew Baumann, Timothy Ro...
EUROPAR
2008
Springer
13 years 9 months ago
Dynamic Grid Scheduling Using Job Runtime Requirements and Variable Resource Availability
We describe a scheduling technique in which estimated job runtimes and estimated resource availability are used to efficiently distribute workloads across a homogeneous grid of res...
Sam Verboven, Peter Hellinckx, Jan Broeckhove, Fra...