In the multimedia field, metadata are becoming increasingly important for efficiently cataloguing the abundant flood of information. (Metadata are data on information structure...
Bandwidth consumption in distributed real-time simulation, or networked real-time simulation, is a major problem as the number of participants and the sophistication of joint simu...
In this paper, we present a theoretical protocol for autonomic distribution of services in a P2P environment, as well as the results of its simulated implementation. Our objective...
We describe a technique for writing distributed applications which manage themselves over one or more utility computing infrastructures: by dynamically acquiring new computational...
Qin Yin, Justin Cappos, Andrew Baumann, Timothy Ro...
We describe a scheduling technique in which estimated job runtimes and estimated resource availability are used to efficiently distribute workloads across a homogeneous grid of res...
Sam Verboven, Peter Hellinckx, Jan Broeckhove, Fra...