This paper presents a framework for construction of animated models from captured surface shape of real objects. Algorithms are introduced to transform the captured surface shape ...
We present an approach for rendering the surface of particle-based fluids that is simple to implement, has real-time performance with a configurable speed/quality trade-off, and...
Wladimir J. van der Laan, Simon Green, Miguel Sain...
The direct visual inspection of WCE video by an expert is a tiring and cost activity and it is a true bottleneck to the widespread application of this diagnostic technique. In this...
Giovanni Gallo, Eliana Granata, Giuseppe Scarpulla
Obscure glass is textured glass designed to separate spaces and “obscure” visibility between the spaces. Such glass is used to provide privacy while still allowing light to fl...
We introduce a purely passive facial capture approach that uses only an array of video cameras, but requires no template facial geometry, no special makeup or markers, and no acti...
Derek Bradley, Wolfgang Heidrich, Tiberiu Popa, Al...