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UMUAI
2010
136views more  UMUAI 2010»
13 years 5 months ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...
TASLP
2010
132views more  TASLP 2010»
13 years 2 months ago
Using Reverberation to Improve Range and Elevation Discrimination for Small Array Sound Source Localization
Sound source localization (SSL) is an essential task in many applications involving speech capture and enhancement. As such, speaker localization with microphone arrays has receive...
Flavio Ribeiro, Cha Zhang, Dinei A. F. Florê...
ICS
2000
Tsinghua U.
13 years 11 months ago
Push vs. pull: data movement for linked data structures
As the performance gap between the CPU and main memory continues to grow, techniques to hide memory latency are essential to deliver a high performance computer system. Prefetchin...
Chia-Lin Yang, Alvin R. Lebeck
CLUSTER
2005
IEEE
14 years 29 days ago
Minimizing the Network Overhead of Checkpointing in Cycle-harvesting Cluster Environments
Cycle-harvesting systems such as Condor have been developed to make desktop machines in a local area (which are often similar to clusters in hardware configuration) available as ...
Daniel Nurmi, John Brevik, Richard Wolski
ESCIENCE
2007
IEEE
13 years 11 months ago
CDF Monte Carlo Production on LCG Grid via LcgCAF Portal
The improvements of the luminosity of the Tevatron Collider require large increases in computing requirements for the CDF experiment which has to be able to increase proportionally...
Gabriele Compostella, Donatella Lucchesi, Simone P...