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CGF
2000
97views more  CGF 2000»
13 years 9 months ago
Collaboration between Heterogeneous Stand-alone 3-D Graphical Applications
We describe the Scene-Graph-As-Bus technique (SGAB), the first step in a staircase of solutions for sharing software components for virtual environments. The goals of SGAB are to ...
Robert C. Zeleznik, Loring Holden, Michael V. Capp...
ML
2000
ACM
150views Machine Learning» more  ML 2000»
13 years 9 months ago
Adaptive Retrieval Agents: Internalizing Local Context and Scaling up to the Web
This paper discusses a novel distributed adaptive algorithm and representation used to construct populations of adaptive Web agents. These InfoSpiders browse networked information ...
Filippo Menczer, Richard K. Belew
AAI
1999
91views more  AAI 1999»
13 years 9 months ago
Multilingual Natural Language Generation for Multilingual Software: A Functional Linguistic Approach
In this paper we present an implemented account of multilingual linguistic resources for multilingual text generation that improves significantly on the degree of re-use of resour...
John A. Bateman, Christian Matthiessen, Licheng Ze...
AAI
1999
147views more  AAI 1999»
13 years 9 months ago
Animated Agents for Procedural Training in Virtual Reality: Perception, Cognition, and Motor Control
This paper describes Steve, an animated agent that helps students learn to perform physical, procedural tasks. The student and Steve cohabit a three-dimensional, simulated mock-up...
Jeff Rickel, W. Lewis Johnson
ISB
2002
112views more  ISB 2002»
13 years 9 months ago
High quality visualization of biochemical pathways in BioPath
ABSTRACT: Biochemical reactions form large and complex networks. Comprehensible visual representations of these networks help biochemists understand the relationships between the c...
Falk Schreiber