Sciweavers

674 search results - page 135 / 135
» Preferences in Game Logics
Sort
View
WOLLIC
2009
Springer
14 years 2 months ago
Ludics and Its Applications to Natural Language Semantics
Abstract. Proofs in Ludics, have an interpretation provided by their counter-proofs, that is the objects they interact with. We shall follow the same idea by proposing that sentenc...
Alain Lecomte, Myriam Quatrini
DIS
2009
Springer
14 years 2 months ago
A Dialectic Approach to Problem-Solving
We analyze the dynamics of problem-solving in a framework which captures two key features of that activity. The first feature is that problem-solving is a social game where a numb...
Éric Martin, Jean Sallantin
EMSOFT
2004
Springer
14 years 1 months ago
Reactive process networks
Data flow process networks are a good model of computation for streaming multimedia applications incorporating audio, video and/or graphics streams. Process networks are concurre...
Marc Geilen, Twan Basten
CORR
2010
Springer
185views Education» more  CORR 2010»
13 years 4 months ago
Analysing the behaviour of robot teams through relational sequential pattern mining
This report outlines the use of a relational representation in a Multi-Agent domain to model the behaviour of the whole system. A desired property in this systems is the ability of...
Grazia Bombini, Raquel Ros, Stefano Ferilli, Ramon...