We build on existing work on finitary modular coalgebraic logics [3,4], which we extend with general fixed points, including CTL- and PDL-like fixed points, and modular evaluation...
We develop a method for detecting symmetries in arbitrary games and exploiting these symmetries when using tree search to play the game. Games in the General Game Playing domain a...
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...
We introduce Coalition Logic for Resource Games (CLRG) which extends Coalition Logic by allowing explicit reasoning about resource endowments of coalitions of agents and resource b...
Natasha Alechina, Brian Logan, Nguyen Hoang Nga, A...