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» Preferences in Game Logics
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ICAIL
2007
ACM
13 years 11 months ago
Strategic argumentation: a game theoretical investigation
Argumentation is modelled as a game where the payoffs are measured in terms of the probability that the claimed conclusion is, or is not, defeasibly provable, given a history of a...
Bram Roth, Régis Riveret, Antonino Rotolo, ...
ENTCS
2006
105views more  ENTCS 2006»
13 years 7 months ago
A Game Semantics for Proof Search: Preliminary Results
We describe an ongoing project in which we attempt to describe a neutral approach to proof and refutation. In particular, we present a language of neutral expressions which contai...
Dale Miller, Alexis Saurin
TACAS
2007
Springer
116views Algorithms» more  TACAS 2007»
14 years 1 months ago
Model Checking on Trees with Path Equivalences
For specifying and verifying branching-time requirements, a reactive system is traditionally modeled as a labeled tree, where a path in the tree encodes a possible execution of the...
Rajeev Alur, Pavol Cerný, Swarat Chaudhuri
JIIS
2008
104views more  JIIS 2008»
13 years 7 months ago
A framework for checking proofs naturally
We propose a natural framework, called NF, which supports development of formal proofs on a computer. NF is based on a theory of Judgments and Derivations. NF is designed by observ...
Masahiko Sato
EUROMICRO
2004
IEEE
13 years 11 months ago
Introducing Agile Methods: Three Years of Experience
The paper summarizes three years of experience of introducing agile practices in academic environments. The perceptions of students from four different academic programs (Diploma,...
Grigori Melnik, Frank Maurer