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CHI
2008
ACM
14 years 8 months ago
Temporal trajectories in shared interactive narratives
Temporal trajectories can represent the complex mappings between story time and clock time that are to be found in shared interactive narratives such as computer games and interac...
Steve Benford, Gabriella Giannachi
DATE
2006
IEEE
122views Hardware» more  DATE 2006»
14 years 1 months ago
Power analysis of mobile 3D graphics
— The world of 3D graphics, until recently restricted to high-end workstations and game consoles, is rapidly expanding into the domain of mobile platforms such as cellular phones...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi
ICC
2008
IEEE
163views Communications» more  ICC 2008»
14 years 2 months ago
Network Coding Based Cooperative Peer-to-Peer Repair in Wireless Ad-Hoc Networks
— Cooperative Peer-to-Peer Repair (CPR) has been proposed to recover from packet losses incurred during 3G broadcast. CPR leverages the increasing presence of multi-homed mobile ...
Xin Liu, Saqib Raza, Chen-Nee Chuah, Gene Cheung
HICSS
2005
IEEE
91views Biometrics» more  HICSS 2005»
14 years 1 months ago
Size Does Matter in Computer Collaboration: Heterogeneous Platform Effects on Human-Human Interaction
Because today’s workforce is highly mobile, small wireless devices are being used to support mobile work collaboration. However, do computer platform differences affect such col...
Marilyn Tremaine, Aleksandra Sarcevic, Dezhi Wu, M...
VR
2011
IEEE
171views Virtual Reality» more  VR 2011»
12 years 11 months ago
Leveraging change blindness for redirection in virtual environments
We present change blindness redirection, a novel technique for allowing the user to walk through an immersive virtual environment that is considerably larger than the available ph...
Evan A. Suma, Seth Clark, David M. Krum, Samantha ...