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» Presence in Immersive Virtual Environments
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ICCV
2009
IEEE
13 years 6 months ago
Efficient human pose estimation via parsing a tree structure based human model
Human pose estimation is the task of determining the states (location, orientation and scale) of each body part. It is important for many vision understanding applications, e.g. v...
Xiaoqin Zhang, Changcheng Li, Xiaofeng Tong, Weimi...
PRESENCE
2002
119views more  PRESENCE 2002»
13 years 8 months ago
Visual Homing Is Possible Without Landmarks: A Path Integration Study in Virtual Reality
The literature often suggests that proprioceptive and especially vestibular cues are required for navigation and spatial orientation tasks involving rotations of the observer. To ...
Bernhard E. Riecke, Henricus A. H. C. van Veen, He...
PRESENCE
1998
112views more  PRESENCE 1998»
13 years 8 months ago
The Sounds of Physical Shapes
We propose a general framework for the simulation of sounds produced by colliding physical objects in a virtual reality environment. The framework is based on the vibration dynami...
Kees van den Doel, Dinesh K. Pai
HAPTICS
2005
IEEE
14 years 2 months ago
Using Collaborative Haptics in Remote Surgical Training
We describe the design and trial of a remotely conducted surgical master class, using a haptic virtual environment as an integral part of the learning process. In the trial, we li...
Chris Gunn, Matthew A. Hutchins, Duncan Stevenson,...
CCGRID
2007
IEEE
14 years 2 months ago
Virtual Clusters on the Fly - Fast, Scalable, and Flexible Installation
One of the advantages in virtualized computing clusters compared to traditional shared HPC environments is their ability to accommodate user-specific system customization. Howeve...
Hideo Nishimura, Naoya Maruyama, Satoshi Matsuoka