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SIGGRAPH
1996
ACM
14 years 8 days ago
Improv: A System for Scripting Interactive Actors in Virtual Worlds
Improv is a system for the creation of real-time behavior-based animated actors. There have been several recent efforts to build network distributed autonomous agents. But in gene...
Ken Perlin, Athomas Goldberg
WIA
1997
Springer
14 years 8 days ago
In Vitro Implementation of Finite-State Machines
Abstract. We explore the information processing capabilities and efciency of DNA computations by giving two di erent types of implementations of nite-state machines. A ligation-bas...
Max H. Garzon, Y. Gao, John A. Rose, R. C. Murphy,...
ISCA
1993
IEEE
137views Hardware» more  ISCA 1993»
14 years 8 days ago
Transactional Memory: Architectural Support for Lock-Free Data Structures
A shared data structure is lock-free if its operations do not require mutual exclusion. If one process is interrupted in the middle of an operation, other processes will not be pr...
Maurice Herlihy, J. Eliot B. Moss
APL
1993
ACM
14 years 7 days ago
APROL: a Hybrid Language
This paper describes the design of a hybrid language which combines the features of an array processing language and lisp dialect in a consistent and useful manner. This language,...
Dennis Holmes, John E. Howland
EWNLG
1993
14 years 7 days ago
Choosing a Set of Coherence Relations for Text Generation: A Data-Driven Approach
Abstract. An active research programme in Natural Language Generation has grown up around the notion of `coherence relations'. Relations are being used in a variety of roles i...
Alistair Knott, Robert Dale