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SSS
2010
Springer
158views Control Systems» more  SSS 2010»
13 years 9 months ago
Low Memory Distributed Protocols for 2-Coloring
In this paper we present new distributed protocols to color even rings and general bipartite graphs. Our motivation is to provide algorithmic explanation for human subject experime...
Amos Israeli, Mathew D. McCubbins, Ramamohan Patur...
ACMACE
2006
ACM
14 years 4 months ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
HAPTICS
2005
IEEE
14 years 4 months ago
Using Collaborative Haptics in Remote Surgical Training
We describe the design and trial of a remotely conducted surgical master class, using a haptic virtual environment as an integral part of the learning process. In the trial, we li...
Chris Gunn, Matthew A. Hutchins, Duncan Stevenson,...
INTETAIN
2005
Springer
14 years 4 months ago
Telepresence Techniques for Controlling Avatar Motion in First Person Games
First person games are computer games, in which the user experiences the virtual game world from an avatar’s view. This avatar is the user’s alter ego in the game. In this pape...
Henning Groenda, Fabian Nowak, Patrick Rö&szl...
VRML
2003
ACM
14 years 3 months ago
Guiding visitors of Web3D worlds through automatically generated tours
Many Web3D sites do not offer sufficient assistance to (especially novice) users in navigating the virtual world, find objects/places of interests, and learn how to interact with ...
Luca Chittaro, Roberto Ranon, Lucio Ieronutti