This paper describes lessons learned in developing the linguistic, cognitive, emotional, and gestural models underlying virtual human behavior in a training application designed t...
Robert C. Hubal, Geoffrey A. Frank, Curry I. Guinn
Web-based education and training provides a new paradigm for imparting knowledge; students can access the learning material anytime by operating remotely from any location. Web3D ...
Spurred by a range of potential applications, there has been a growing body of research in computational models of human emotion. To advance the development of these models, it is...
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
There is an asymmetry in many tangible interfaces: while phicons can be used to manipulate digital information, the reverse is often not possible ? the digital world cannot push b...