Sciweavers

CE
2007

Employing virtual humans for education and training in X3D/VRML worlds

14 years 14 days ago
Employing virtual humans for education and training in X3D/VRML worlds
Web-based education and training provides a new paradigm for imparting knowledge; students can access the learning material anytime by operating remotely from any location. Web3D open standards, such as X3D and VRML, support Web-based delivery of educational Virtual Environments (EVEs). EVEs have a great potential for learning and training purposes, by allowing one to circumvent physical, safety, and cost constraints. Unfortunately, EVEs often leave to the user the onus of taking the initiative both in exploring the environment and interacting with its parts. A possible solution to this problem is the exploitation of virtual humans acting as informal coaches or more formal instructors. For example, virtual humans can be employed to show and explain maintenance procedures, allowing learners to receive more practical explanations which are easier to understand. However, virtual humans are rarely used in Web3D EVEs, since the programming effort to develop and re-use them in different env...
Lucio Ieronutti, Luca Chittaro
Added 12 Dec 2010
Updated 12 Dec 2010
Type Journal
Year 2007
Where CE
Authors Lucio Ieronutti, Luca Chittaro
Comments (0)