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» Presenting in Style by Virtual Humans
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IJVR
2008
208views more  IJVR 2008»
13 years 8 months ago
A View-based Multiple Objects Tracking and Human Action Recognition for Interactive Virtual Environments
As environments become smart in accordance with advances in ubiquitous computing technology, researchers are struggling to satisfy users' diverse and sophisticated demands. Th...
Jin Choi, Yong-il Cho, Kyusung Cho, Su-jung Bae, H...
CHI
2005
ACM
14 years 10 months ago
Martial arts in artificial reality
This paper presents Kick Ass Kung-Fu, a martial arts game installation where the player fights virtual enemies with kicks and punches as well as acrobatic moves such as cartwheels...
Ari Nykänen, Johanna Höysniemi, Mikko Li...
VRST
2000
ACM
14 years 2 months ago
A framework for rapid evaluation of prototypes with augmented reality
In this paper we present a new framework in Augmented Reality context for rapid evaluation of prototypes before manufacture. The design of such prototypes is a time consuming proc...
Selim Balcisoy, Marcelo Kallmann, Pascal Fua, Dani...
IJVR
2007
124views more  IJVR 2007»
13 years 10 months ago
Multi-party Conversation for Mixed Reality
—The interactive scenarios realized in the two prototypes of Virtual Human require an approach that allows humans and virtual characters to interact naturally and flexibly. In th...
Markus Löckelt, Norbert Pfleger, Norbert Reit...
CHI
1998
ACM
14 years 2 months ago
What can I say? Evaluating a Spoken Language Interface to Email
This paper presents experimental results comparing two different designs for a spoken language interface to email. We compare a mixed-initiative dialogue style, in which users can...
Marilyn A. Walker, Jeanne Fromer, Giuseppe Di Fabb...