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» Presenting in Style by Virtual Humans
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VR
2007
IEEE
151views Virtual Reality» more  VR 2007»
14 years 4 months ago
The Influence of Visual Appearance of User's Avatar on the Manipulation of Objects in Virtual Environments
This paper describes an experiment conducted to study the influence of visual appearance of user’s avatar (or 3D cursor) on the manipulation of virtual objects in Virtual Enviro...
Abdelmajid Kadri, Anatole Lécuyer, Jean-Mar...
ICMI
2003
Springer
131views Biometrics» more  ICMI 2003»
14 years 3 months ago
A system for fast, full-text entry for small electronic devices
A novel text entry system designed based on the ubiquitous 12button telephone keypad and its adaptation for a soft keypad are presented. This system can be used to enter full text...
Saied Bozorgui-Nesbat
AOSD
2006
ACM
14 years 4 months ago
Towards supporting on-demand virtual remodularization using program graphs
OOP style requires programmers to organize their code according to objects (or nouns, using natural language as a metaphor), causing a program’s actions (verbs) to become scatte...
David Shepherd, Lori L. Pollock, K. Vijay-Shanker
ITICSE
2005
ACM
14 years 3 months ago
Team formation methods for increasing interaction during in-class group work
In contrast to the student teams used for larger and longer group projects, in-class groups are often ephemeral, lasting for only a few minutes or until the end of the period. Bec...
Katherine Deibel
ACSC
2006
IEEE
14 years 4 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...