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ECML
2007
Springer
13 years 11 months ago
Efficient Continuous-Time Reinforcement Learning with Adaptive State Graphs
Abstract. We present a new reinforcement learning approach for deterministic continuous control problems in environments with unknown, arbitrary reward functions. The difficulty of...
Gerhard Neumann, Michael Pfeiffer, Wolfgang Maass
IJCAI
2007
13 years 9 months ago
Building Portable Options: Skill Transfer in Reinforcement Learning
The options framework provides a method for reinforcement learning agents to build new high-level skills. However, since options are usually learned in the same state space as the...
George Konidaris, Andrew G. Barto
AI
1999
Springer
13 years 7 months ago
Cooperative Behavior Acquisition for Mobile Robots in Dynamically Changing Real Worlds Via Vision-Based Reinforcement Learning a
In this paper, we first discuss the meaning of physical embodiment and the complexity of the environment in the context of multi-agent learning. We then propose a vision-based rei...
Minoru Asada, Eiji Uchibe, Koh Hosoda
ACMACE
2006
ACM
14 years 1 months ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
ICML
2007
IEEE
14 years 8 months ago
Automatic shaping and decomposition of reward functions
This paper investigates the problem of automatically learning how to restructure the reward function of a Markov decision process so as to speed up reinforcement learning. We begi...
Bhaskara Marthi