In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...
The constant race for faster and more powerful CPUs is drawing to a close. No longer is it feasible to significantly increase the speed of the CPU without paying a crushing penalt...
Yaron Weinsberg, Danny Dolev, Tal Anker, Muli Ben-...
In the future, webs of unmanned air and space vehicles will act together to robustly perform elaborate missions in uncertain environments. We coordinate these systems by introduci...
Muskens presents in Meaning and Partiality a semantics of possibly contradictory beliefs and other propositional attitudes. We propose a different partial logic based on a few key...
A key characteristic of today’s high performance computing systems is a physically distributed memory, which makes the efficient management of locality essential for taking adv...