This paper describes some basic experiments to see how fast various popular scripting and user-interface languages run on a spectrum of representative tasks. We found enormous var...
Most video games require constant interaction, so game designers must pay careful attention to usability issues. However, there are few formal methods for evaluating the usability...
This paper describes design criteria for creating highly embedded, interactive spaces that we call Intelligent Environments. The motivation for building these systems is to bring ...
The experience of a trusted group of colleagues can help users improve the quality and focus of their browsing and searching activities. How could a system provide such help, when...
The DataTiles system integrates the benefits of two major interaction paradigms: graphical and physical user interfaces. Tagged transparent tiles are used as modular construction ...