Sciweavers

3918 search results - page 5 / 784
» Probabilistic model of triangulation
Sort
View
GIS
1998
ACM
14 years 2 months ago
Greedy Cuts: An Advancing Front Terrain Triangulation Algorithm
We apply an advancing front technique to the problem of simplification of dense digitized terrain models. While most simplification algorithms have been based on either incrementa...
Cláudio T. Silva, Joseph S. B. Mitchell
DAGSTUHL
2010
13 years 11 months ago
Generalized Swap Operation for Tetrahedrizations
Mesh optimization of 2D and 3D triangulations is used in multiple applications extensively. For example, mesh optimization is crucial in the context of adaptively discretizing geo...
Burkhard Lehner, Bernd Hamann, Georg Umlauf
WSCG
2004
141views more  WSCG 2004»
13 years 11 months ago
Efficient Generation of Triangle Strips from Triangulated Meshes
This paper presents a fast algorithm for generating triangle strips from triangulated meshes, providing a compact representation suitable for transmission and rendering of the mod...
Oliver Matias van Kaick, Murilo Vicente Gonç...
TREC
2004
13 years 11 months ago
Experiments with Web QA System and TREC 2004 Questions
We describe our first participation in TREC. We only competed in the Question Answering (QA) category and limited our runs to factoids. Our approach was to use our open domain QA ...
Dmitri Roussinov, Yin Ding, Jose Antonio Robles-Fl...
CVIU
1999
110views more  CVIU 1999»
13 years 9 months ago
Animated Heads from Ordinary Images: A Least-Squares Approach
We show that we can effectively fit arbitrarily complex animation models to noisy data extracted from ordinary face images Our approach is based on least-squares adjustment, using...
Pascal Fua, C. Miccio