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» Problem Frames and Architectures for Security Problems
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EL
2002
181views more  EL 2002»
13 years 7 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
TDP
2010
189views more  TDP 2010»
13 years 2 months ago
The PROBE Framework for the Personalized Cloaking of Private Locations
The widespread adoption of location-based services (LBS) raises increasing concerns for the protection of personal location information. A common strategy, referred to as obfuscati...
Maria Luisa Damiani, Elisa Bertino, Claudio Silves...
DAC
2005
ACM
14 years 8 months ago
Efficient fingerprint-based user authentication for embedded systems
User authentication, which refers to the process of verifying the identity of a user, is becoming an important security requirement in various embedded systems. While conventional...
Pallav Gupta, Srivaths Ravi, Anand Raghunathan, Ni...
PET
2010
Springer
13 years 11 months ago
Private Information Disclosure from Web Searches
As the amount of personal information stored at remote service providers increases, so does the danger of data theft. When connections to remote services are made in the clear and ...
Claude Castelluccia, Emiliano De Cristofaro, Danie...
GRID
2007
Springer
13 years 7 months ago
Managing Role-Based Access Control Policies for Grid Databases in OGSA-DAI Using CAS
In this paper, we present a role-based access control method for accessing databases through the Open Grid Services Architecture – Data Access and Integration (OGSA-DAI) framewor...
Anil L. Pereira, Vineela Muppavarapu, Soon M. Chun...