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VR
2007
IEEE
191views Virtual Reality» more  VR 2007»
14 years 1 months ago
A GPU Sub-pixel Algorithm for Autostereoscopic Virtual Reality
Autostereoscopic displays enable unencumbered immersive virtual reality, but at a significant computational expense. This expense impacts the feasibility of autostereo displays in...
Robert Kooima, Tom Peterka, Javier Girado, Jinghua...
AISC
2008
Springer
13 years 9 months ago
Case Studies in Model Manipulation for Scientific Computing
Abstract. The same methodology is used to develop 3 different applications. We begin by using a very expressive, appropriate Domain Specific Language, to write down precise problem...
Jacques Carette, Spencer Smith, John McCutchan, Ch...
SCAM
2008
IEEE
14 years 2 months ago
Exploiting the Correspondence between Micro Patterns and Class Names
This paper argues that semantic information encoded in natural language identifiers is a largely neglected resource for program analysis. First we show that words in Java class n...
Jeremy Singer, Chris C. Kirkham
VTS
1999
IEEE
83views Hardware» more  VTS 1999»
13 years 12 months ago
PADded Cache: A New Fault-Tolerance Technique for Cache Memories
This paper presents a new fault-tolerance technique for cache memories. Current fault-tolerance techniques for caches are limited either by the number of faults that can be tolera...
Philip P. Shirvani, Edward J. McCluskey
SIGCSE
2004
ACM
132views Education» more  SIGCSE 2004»
14 years 1 months ago
Using game days to teach a multiagent system class
Multiagent systems is an attractive problem solving approach that is becoming ever more feasible and popular in today’s world. It combines artificial intelligence (AI) and distr...
Leen-Kiat Soh