Programmers build large-scale systems with multiple languages to reuse legacy code and leverage languages best suited to their problems. For instance, the same program may use Jav...
Byeongcheol Lee, Martin Hirzel, Robert Grimm, Kath...
End-user scripting languages are relatively easy to learn, but have limited expressive power. Tile-based scripting systems are particularly accessible to beginners, but usually ar...
Single-threaded programming is already considered a complicated task. The move to multi-threaded programming only increases the complexity and cost involved in software developmen...
Matthew J. Bridges, Neil Vachharajani, Yun Zhang, ...
One of the outcomes of DARPA’s HPCS program has been the creation of three new high productivity languages: Chapel, Fortress, and X10. While these languages have introduced impro...
Graphical rewrite rules are often used in programming environments for children. These rules consist of two parts: a left-hand side, which is visually matched in the environment, ...