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ATAL
2009
Springer
14 years 2 months ago
Adversarial search with procedural knowledge heuristic
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
Viliam Lisý, Branislav Bosanský, Mic...
IEEEINTERACT
2003
IEEE
14 years 21 days ago
Procedure Cloning and Integration for Converting Parallelism from Coarse to Fine Grain
This paper introduces a method for improving program run-time performance by gathering work in an application and executing it efficiently in an integrated thread. Our methods ext...
Won So, Alexander G. Dean
ICSE
1993
IEEE-ACM
13 years 11 months ago
"...And Nothing Else Changes": The Frame Problem in Procedure Specifications
We give examples of situations where formal specifications of procedures in the standard pre/postcondition style become lengthy, cumbersome and difficult to change, a problem whic...
Alexander Borgida, John Mylopoulos, Raymond Reiter
ENTCS
2007
126views more  ENTCS 2007»
13 years 7 months ago
Context Dependent Procedures and Computed Types in -eriFun
We present two enhancements of the functional language L which is used in the eriFun system to write programs and formulate statements about them. Context dependent procedures all...
Andreas Schlosser, Christoph Walther, Michael Gond...
COMPSAC
2003
IEEE
14 years 21 days ago
Incremental Transformation of Procedural Systems to Object Oriented Platforms
Over the past years, the reengineering of legacy software systems to object oriented platforms has received significant attention. In this paper, we present a generic re-engineeri...
Ying Zou, Kostas Kontogiannis