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» Procedural Level Design for Platform Games
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DSRT
2008
IEEE
14 years 1 months ago
Observability Checking to Enhance Diagnosis of Real Time Electronic Systems
This paper describes a new property checking approach in order to enhance the diagnosis ability of an electronic embedded system, included in an automotive application. We conside...
Manel Khlif, Mohamed Shawky
BMCBI
2011
12 years 10 months ago
Robust joint analysis allowing for model uncertainty in two-stage genetic association studies
Background: The cost efficient two-stage design is often used in genome-wide association studies (GWASs) in searching for genetic loci underlying the susceptibility for complex di...
Dongdong Pan, Qizhai Li, Ningning Jiang, Aiyi Liu,...
BMCBI
2010
89views more  BMCBI 2010»
13 years 6 months ago
Spatial normalization improves the quality of genotype calling for Affymetrix SNP 6.0 arrays
Background: Microarray measurements are susceptible to a variety of experimental artifacts, some of which give rise to systematic biases that are spatially dependent in a unique w...
High-Seng Chai, Terry M. Therneau, Kent R. Bailey,...
DATE
2006
IEEE
122views Hardware» more  DATE 2006»
14 years 19 days ago
Power analysis of mobile 3D graphics
— The world of 3D graphics, until recently restricted to high-end workstations and game consoles, is rapidly expanding into the domain of mobile platforms such as cellular phones...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi
JBCS
2010
152views more  JBCS 2010»
13 years 5 months ago
Evolution support in heterogeneous service-oriented landscapes
We present an incarnation of the Enterprise Physics vision sketched in [3] that provides automatic or semi-automatic support for evolution and change management in heterogeneous le...
Tiziana Margaria, Bernhard Steffen, Christian Kubc...