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VC
2008
172views more  VC 2008»
13 years 8 months ago
Consistent mesh partitioning and skeletonisation using the shape diameter function
Abstract Mesh partitioning and skeletonisation are fundamental for many computer graphics and animation techniques. Because of the close link between an object's skeleton and ...
Lior Shapira, Ariel Shamir, Daniel Cohen-Or
CHI
2010
ACM
13 years 6 months ago
Protractor: a fast and accurate gesture recognizer
Protractor is a novel gesture recognizer that can be easily implemented and quickly customized for different users. Protractor uses a nearest neighbor approach, which recognizes a...
Yang Li
IJIRR
2011
135views more  IJIRR 2011»
13 years 3 months ago
Query Recommendation for Improving Search Engine Results
— recently, search engines become more critical for finding information over the World Wide Web where web content growing fast, the user's satisfaction of search engine resu...
Hamada M. Zahera, Gamal F. El-Hady, W. F. Abd El-W...
ICIP
2006
IEEE
14 years 10 months ago
Super-Resolution on Moving Objects and Background
Unlike most Super-Resolution (SR) methods described in literature, which perform only SR reconstruction on the background of an image scene, we propose a framework that performs S...
Adam W. M. van Eekeren, Klamer Schutte, Judith Dij...
ICIP
2001
IEEE
14 years 10 months ago
Face modeling for recognition
3D Human face models have been widely used in applications such as face recognition, facial expression recognition, human action recognition, head tracking, facial animation, vide...
Rein-Lien Hsu, Anil K. Jain