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CGF
1998
213views more  CGF 1998»
13 years 8 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
IJCV
1998
233views more  IJCV 1998»
13 years 8 months ago
A Level-Set Approach to 3D Reconstruction from Range Data
This paper presents a method that uses the level sets of volumes to reconstruct the shapes of 3D objects from range data. The strategy is to formulate 3D reconstruction as a stati...
Ross T. Whitaker
JCB
1998
129views more  JCB 1998»
13 years 8 months ago
A Sticker-Based Model for DNA Computation
We introduce a new model of molecular computation that we call the sticker model. Like many previous proposals it makes use of DNA strands as the physical substrate in which infor...
Sam T. Roweis, Erik Winfree, Richard Burgoyne, Nic...
MCS
2002
Springer
13 years 8 months ago
Multiclassifier Systems: Back to the Future
Abstract. While a variety of multiple classifier systems have been studied since at least the late 1950's, this area came alive in the 90's with significant theoretical a...
Joydeep Ghosh
MOC
2002
118views more  MOC 2002»
13 years 8 months ago
The error bounds and tractability of quasi-Monte Carlo algorithms in infinite dimension
Dimensionally unbounded problems are frequently encountered in practice, such as in simulations of stochastic processes, in particle and light transport problems and in the problem...
Fred J. Hickernell, Xiaoqun Wang