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» Production of Large Computer Programs
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CC
2001
Springer
13 years 11 months ago
Points-to and Side-Effect Analyses for Programs Built with Precompiled Libraries
Large programs are typically built from separate modules. Traditional whole-program analysis cannot be used in the context of such modular development. In this paper we consider an...
Atanas Rountev, Barbara G. Ryder
RECSYS
2009
ACM
14 years 2 months ago
Uncovering functional dependencies in MDD-compiled product catalogues
A functional dependency is a logical relationship amongst the attributes that define a table of data. Specifically, a functional dependency holds when the values of a subset of ...
Tarik Hadzic, Barry O'Sullivan
ICICS
2003
Springer
14 years 1 months ago
Secure Route Structures for the Fast Dispatch of Large-Scale Mobile Agents
Abstract. For the application of large-scale mobile agents in a distributed environment, where a large number of computers are connected together to enable the large-scale sharing ...
Yan Wang 0002, Chi-Hung Chi, Tieyan Li
INTETAIN
2005
Springer
14 years 1 months ago
Squidball: An Experiment in Large-Scale Motion Capture and Game Design
This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...
VIS
2004
IEEE
134views Visualization» more  VIS 2004»
14 years 9 months ago
Hierarchy Based 3D Visualization of Large Software Structures
Modern object-oriented programs are hierarchical systems with many thousands of interrelated subsystems. Visualization helps developers to better comprehend these large and comple...
Michael Balzer, Oliver Deussen