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ASAP
1997
IEEE
107views Hardware» more  ASAP 1997»
13 years 11 months ago
Tiling with limited resources
In the framework of perfect loop nests with uniform dependences, tiling has been extensively studied as a source-to-source program transformation. Little work has been devoted to ...
Pierre-Yves Calland, Jack Dongarra, Yves Robert
AVI
2008
13 years 9 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
CASES
2007
ACM
13 years 9 months ago
Facilitating compiler optimizations through the dynamic mapping of alternate register structures
Aggressive compiler optimizations such as software pipelining and loop invariant code motion can significantly improve application performance, but these transformations often re...
Chris Zimmer, Stephen Roderick Hines, Prasad Kulka...
DSRT
2008
IEEE
13 years 9 months ago
RTPROC: A System for Rapid Real-Time Prototyping in Audio Signal Processing
In this contribution a new system for the rapid development of real-time prototypes for digital audio signal processing algorithms on Windows PCs and a Digital Signal Processor (D...
Hauke Krüger, Peter Vary
DAGSTUHL
2007
13 years 8 months ago
Interdisciplinary Design Research for End-User Software Engineering
rocesses involve modeling – simplifying or abstracting some aspects of the problem domain in order to plan and evaluate design decisions. The use of representations to reason abo...
Alan F. Blackwell