We present a new interface for producing high quality web deliverable interactive 3D facial animation. We aim at providing visual artists with established 3D character animation t...
Nicoletta Adamo-Villani, Amit Chourasia, Clark A. ...
In this paper we use genetic programming for changing the representation of the input data for machine learners. In particular, the topic of interest here is feature construction i...
Background: Evolutionary processes, such as gene family evolution or parasite-host cospeciation, can often be viewed as a tree evolving inside another tree. Relating two given tre...
Bengt Sennblad, Eva Schreil, Ann-Charlotte Berglun...
In this abstract, we present a rule-based modelling language for constraint programming, called Rules2CP [1], and a library PKML for modelling packing problems. Unlike other modell...
Implicit surface modeling systems have been used since the mid-1980s for the generation of cartoon-like characters. Recently implicit models combined with constructive solid geome...
Callum Galbraith, Przemyslaw Prusinkiewicz, Brian ...