This paper studies the streaming of packetized media from multiple servers to a client over a lossy network. In particular, we propose a client-driven rate-distortion optimal pack...
We propose a new real-time packet scheduling algorithm for streaming scalable H.264. Our algorithm makes use of a packet importance measure, which we define, that takes into cons...
Programming network processors remains a challenging task since their birth until recently when high-level programming environments for them are emerging. By employing domain speci...
Tao Liu, Xiao-Feng Li, Lixia Liu, Chengyong Wu, Ro...
Real-time media servers need to service hundreds and, possibly, thousands of clients, each with their own quality of service (QoS) requirements. To guarantee such diverse QoS requ...
Richard West, Karsten Schwan, Christian Poellabaue...
In multi-hop networks, packet schedulers at downstream nodes have an opportunity to make up for excessive latencies due to congestion at upstream nodes. Similarly, when packets in...