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» Programmable Reinforcement Learning Agents
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ECAI
2006
Springer
14 years 10 days ago
Strategic Foresighted Learning in Competitive Multi-Agent Games
We describe a generalized Q-learning type algorithm for reinforcement learning in competitive multi-agent games. We make the observation that in a competitive setting with adaptive...
Pieter Jan't Hoen, Sander M. Bohte, Han La Poutr&e...
FLAIRS
2000
13 years 10 months ago
Resolving Conflicts Among Actions in Concurrent Behaviors
A robotic agent must coordinate its coupled concurrent behaviors to produce a coherent response to stimuli. Reinforcement learning has been used extensively in coordinating sensin...
Henry Hexmoor
IJCAI
2007
13 years 10 months ago
General Game Learning Using Knowledge Transfer
We present a reinforcement learning game player that can interact with a General Game Playing system and transfer knowledge learned in one game to expedite learning in many other ...
Bikramjit Banerjee, Peter Stone
ICML
2005
IEEE
14 years 9 months ago
Learning to compete, compromise, and cooperate in repeated general-sum games
Learning algorithms often obtain relatively low average payoffs in repeated general-sum games between other learning agents due to a focus on myopic best-response and one-shot Nas...
Jacob W. Crandall, Michael A. Goodrich
AI
2002
Springer
13 years 8 months ago
Multiagent learning using a variable learning rate
Learning to act in a multiagent environment is a difficult problem since the normal definition of an optimal policy no longer applies. The optimal policy at any moment depends on ...
Michael H. Bowling, Manuela M. Veloso