Two standard schemes for learning in classifier systems have been proposed in the literature: the bucket brigade algorithm (BBA) and the profit sharing plan (PSP). The BBA is a lo...
In this paper, we present an analysis of self-organizing bandwidth sharing in priority-based medium access. For this purpose, the priority-based Access Game is introduced. Analysi...
A drama manager (DM) monitors an interactive experience, such as a computer game, and intervenes to shape the global experience so it satisfies the author's expressive goals ...
In multiple criteria Markov Decision Processes (MDP) where multiple costs are incurred at every decision point, current methods solve them by minimising the expected primary cost ...
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...