Sciweavers

285 search results - page 11 / 57
» Programmable and Scalable Architecture for Graphics Processi...
Sort
View
APVIS
2007
14 years 9 days ago
Particle-based volume rendering
: In this paper, we apply Particle-based Volume Rendering (PBVR) technique using a current programmable GPU architecture. Recently, the increasing programmability of GPU offers an ...
Naohisa Sakamoto, Jorji Nonaka, Koji Koyamada, Sat...
CORR
2008
Springer
162views Education» more  CORR 2008»
13 years 11 months ago
Accelerating Scientific Computations with Mixed Precision Algorithms
On modern architectures, the performance of 32-bit operations is often at least twice as fast as the performance of 64-bit operations. By using a combination of 32-bit and 64-bit ...
Marc Baboulin, Alfredo Buttari, Jack Dongarra, Jak...
3DPVT
2006
IEEE
229views Visualization» more  3DPVT 2006»
14 years 2 months ago
Fast and Efficient Dense Variational Stereo on GPU
Thanks to their high performance and programmability, the latest graphics cards can now be used for scientific purpose. They are indeed very efficient parallel Single Instruction ...
Julien Mairal, Renaud Keriven, Alexandre Chariot
CC
2006
Springer
176views System Software» more  CC 2006»
14 years 24 days ago
The CGiS Compiler-A Tool Demonstration
The CGiS programming language is designed to open up the parallel performance possibilities of graphics processing units (GPUs) to general purpose programmers. This tool demonstrat...
Philipp Lucas, Nicolas Fritz, Reinhard Wilhelm
ICS
2009
Tsinghua U.
14 years 5 months ago
Fast and scalable list ranking on the GPU
General purpose programming on the graphics processing units (GPGPU) has received a lot of attention in the parallel computing community as it promises to offer the highest perfo...
M. Suhail Rehman, Kishore Kothapalli, P. J. Naraya...