Graphics and media processing is quickly emerging to become one of the key computing workloads. Programmable graphics processors give designers extra flexibility by running a sma...
Mauricio Breternitz Jr., Herbert H. J. Hum, Sanjee...
This paper presents an analysis of the performance of the shader processing units in a modern Graphics Processor Unit (GPU) architecture using real graphic applications. The archi...
Scalable heterogeneous computing systems, which are composed of a mix of compute devices, such as commodity multicore processors, graphics processors, reconfigurable processors, ...
Anthony Danalis, Gabriel Marin, Collin McCurdy, Je...
We have implemented an image combining architecture that allows distributed rendering of a partitioned data set at interactive rates. The architecture achieves real-time frame rat...
The growing application of user-defined programs within graphics processing units (GPUs) has transformed the fixed-function display pipeline into a largely programmable pipeline...