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BIBE
2008
IEEE
272views Bioinformatics» more  BIBE 2008»
14 years 1 months ago
Design and implementation of the Smith-Waterman algorithm on the CUDA-compatible GPU
— This paper describes a design and implementation of the Smith-Waterman algorithm accelerated on the graphics processing unit (GPU). Our method is implemented using compute uniï...
Yuma Munekawa, Fumihiko Ino, Kenichi Hagihara
PDP
2010
IEEE
14 years 2 months ago
Trusted Interaction Patterns in Large-scale Enterprise Service Networks
Abstract—The evolution towards cross-organizational collaboration and interaction patterns has led to the emergence of scalable, Web services-based composition infrastructures. T...
Florian Skopik, Daniel Schall, Schahram Dustdar
EGH
2004
Springer
14 years 24 days ago
Realtime ray tracing of dynamic scenes on an FPGA chip
Realtime ray tracing has recently established itself as a possible alternative to the current rasterization approach for interactive 3D graphics. However, the performance of exist...
Jörg Schmittler, Sven Woop, Daniel Wagner, Wo...
PLDI
2012
ACM
11 years 10 months ago
Dynamic synthesis for relaxed memory models
Modern architectures implement relaxed memory models which may reorder memory operations or execute them non-atomically. Special instructions called memory fences are provided, al...
Feng Liu, Nayden Nedev, Nedyalko Prisadnikov, Mart...
MICRO
2010
IEEE
153views Hardware» more  MICRO 2010»
13 years 5 months ago
Throughput-Effective On-Chip Networks for Manycore Accelerators
As the number of cores and threads in manycore compute accelerators such as Graphics Processing Units (GPU) increases, so does the importance of on-chip interconnection network des...
Ali Bakhoda, John Kim, Tor M. Aamodt