This paper reports on the design and evaluation of UIMarks, a system that lets users specify on-screen targets and associated actions by means of a graphical marking language. UIM...
We present a strategy for performing view-adaptive, crack-free tessellation of Catmull-Clark subdivision surfaces entirely on programmable graphics hardware. Our scheme extends th...
The prevalence of multicore architectures has made the performance analysis of multithreaded applications an intriguing area of inquiry. An understanding of locality effects and c...
Statistical background modelling and subtraction has proved to be a popular and effective class of algorithms for segmenting independently moving foreground objects out from a sta...
We present a comprehensive treatment of 3D object tracking by posing it as a nonlinear state estimation problem. The measurements are derived using the outputs of shape-encoded fi...