A basic problem with Augmented Reality systems using Head-Mounted Displays (HMDs) is the perceived latency or lag. This delay corresponds to the elapsed time between the moment wh...
Fakhreddine Ababsa, Jean-Yves Didier, Malik Mallem...
Recent years have seen an increased interest in motion capture systems. Current systems, however, are limited to only a few degrees of freedom, so that effectively only the motion...
This paper presents a new method for editing and retargeting motions that involve close interactions between body parts of single or multiple articulated characters, such as danci...
Due to the widely spread mobile devices over the years, a low cost implementation of an efficient head tracking system is becoming more useful for a wide range of applications. In...
—A Lagrangian-Eulerian numerical scheme for the investigation of bubble motion in turbulent flow is developed. The flow is analyzed in the Eulerian reference frame while the bubb...