A central tenet of embodied artificial intelligence is that intelligent behavior arises out of the coupled dynamics between an agent’s body, brain and environment. It follows t...
Most Interactive Storytelling systems developed to date have followed a task-based approach to story representation, using planning techniques to drive the story by generating a s...
The general goal of the paper is to show the normative/deontic nature of conventions. Conventions are traditionally defined as regularity of behavior based on expectations evolved...
Relationships between concepts account for a large proportion of semantic knowledge. We present a nonparametric Bayesian model that discovers systems of related concepts. Given da...
Charles Kemp, Joshua B. Tenenbaum, Thomas L. Griff...
The three-tiered discourse representation defined in (Luperfoy, 1991) is applied to multimodal humancomputer interface (HCI) dialogues. In the applied system the three tiers are (...