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FC
2005
Springer
83views Cryptology» more  FC 2005»
14 years 1 months ago
Secure Distributed Human Computation
We suggest a general paradigm of using large-scale distributed computation to solve difficult problems, but where humans can act as agents and provide candidate solutions. We are e...
Craig Gentry, Zulfikar Ramzan, Stuart G. Stubblebi...
GECCO
2005
Springer
139views Optimization» more  GECCO 2005»
14 years 1 months ago
Event-driven learning classifier systems for online soccer games
This paper reports on the application of classifier systems to the acquisition of decision-making algorithms for agents in online soccer games. The objective of this research is t...
Yuji Sato, Ryutaro Kanno
AIED
2005
Springer
14 years 1 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
SAC
2004
ACM
14 years 1 months ago
An improved hybrid genetic algorithm for the generalized assignment problem
We consider the generalized assignment problem in which the objective is to find a minimum cost assignment of a set of jobs to a set of agents subject to resource constraints. Th...
Harald Feltl, Günther R. Raidl
IFIP
2004
Springer
14 years 1 months ago
Truthful Mechanisms for Generalized Utilitarian Problems
In this paper we investigate extensions of the well-known Vickrey-Clarke-Groves (VCG) mechanisms to problems whose objective function is not utilitarian and whose agents’ utiliti...
Giovanna Melideo, Paolo Penna, Guido Proietti, Rog...