Our goal in this paper is to introduce and motivatea methodology, called Tropos, for building agent oriented software systems. Tropos is based on two key ideas. First, the notion ...
Paolo Bresciani, Anna Perini, Paolo Giorgini, Faus...
We aim to specify program transformations in a declarative style, and then to generate executable program transformers from such specifications. Many transformations require non-t...
Ganesh Sittampalam, Oege de Moor, Ken Friis Larsen
Abstract. The notion of agents has provided a way of imbuing traditional computing systems with an extra degree of flexibility that allows them to be more resilient and robust in t...
CODE 2.0 is a graphical parallel programming system that targets the three goals of ease of use, portability, and production of efficient parallel code. Ease of use is provided by...
Building agents for a scenario such as the RoboCup simulation league requires not only methodologies for implementing high-level complex behavior, but also the careful and efficien...