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WSC
1998
15 years 3 months ago
A Practical Module-Based Simulation Model for Transportation-Inventory Systems
A method of modeling transportation-inventory systems is proposed in an attempt to flexibly describe the systems in which a lot of kinds of items are ordered to transport, transpo...
Soemon Takakuwa
WSC
2000
15 years 3 months ago
Modeling reality with simulation games for a cooperative learning
In this work we want to show the importance of visualization, interfaces and re-design techniques through 3D modeling, animations and VRML in the developing of the simulation game...
João Rafael Galvão, Paulo Garcia Mar...
SOSP
1997
ACM
15 years 3 months ago
The Flux OSKit: A Substrate for Kernel and Language Research
Implementing new operating systems is tedious, costly, and often impractical except for large projects. The Flux OSKit addresses this problem in a novel way by providing clean, we...
Bryan Ford, Godmar Back, Greg Benson, Jay Lepreau,...
WSC
1997
15 years 3 months ago
System Concept Development with Virtual Prototyping
Virtual prototyping with 3D drawing programs provides a means of rapidly developing system concepts and analyzing them for form, fit, logistics, human factors integration, and gen...
James C. Schaaf Jr., Faye Lynn Thompson
AAAI
1994
15 years 3 months ago
Model-Based Automated Generation of User Interfaces
1 User interface design and development for knowledgebased systems and most other types of applications is a resource-consuming activity. Thus, many attempts have been made to auto...
Angel R. Puerta, Henrik Eriksson, John H. Gennari,...