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WSC
1998
13 years 11 months ago
A Practical Module-Based Simulation Model for Transportation-Inventory Systems
A method of modeling transportation-inventory systems is proposed in an attempt to flexibly describe the systems in which a lot of kinds of items are ordered to transport, transpo...
Soemon Takakuwa
WSC
2000
13 years 11 months ago
Modeling reality with simulation games for a cooperative learning
In this work we want to show the importance of visualization, interfaces and re-design techniques through 3D modeling, animations and VRML in the developing of the simulation game...
João Rafael Galvão, Paulo Garcia Mar...
SOSP
1997
ACM
13 years 11 months ago
The Flux OSKit: A Substrate for Kernel and Language Research
Implementing new operating systems is tedious, costly, and often impractical except for large projects. The Flux OSKit addresses this problem in a novel way by providing clean, we...
Bryan Ford, Godmar Back, Greg Benson, Jay Lepreau,...
WSC
1997
13 years 11 months ago
System Concept Development with Virtual Prototyping
Virtual prototyping with 3D drawing programs provides a means of rapidly developing system concepts and analyzing them for form, fit, logistics, human factors integration, and gen...
James C. Schaaf Jr., Faye Lynn Thompson
AAAI
1994
13 years 11 months ago
Model-Based Automated Generation of User Interfaces
1 User interface design and development for knowledgebased systems and most other types of applications is a resource-consuming activity. Thus, many attempts have been made to auto...
Angel R. Puerta, Henrik Eriksson, John H. Gennari,...