We present a new approach to an interactive design and analysis environment for visual languages. The main components, i.e., editor, animator, and interpreter, are introduced. The...
An object-oriented design is presented for building interactive 3D graphics applications. The design takes the form of a library of classes written in Eiffel, an object oriented l...
Russell Turner, Enrico Gobbetti, Jean-Francis Bala...
Abstract. Formal grammars are well established for specifying the syntax of programming languages. However, the formal specification of programming language semantics has proven mo...
This paper describes the design and construction of a Haskell source-level debugger built into the GHCi interactive environment. We have taken a pragmatic approach: the debugger i...
straction for Imperative Languages William L. Harrison Dept. of Computer Science, University of Missouri, Columbia, Missouri, USA. ty in programming language semantics derives fro...