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ECBS
1997
IEEE
118views Hardware» more  ECBS 1997»
14 years 1 months ago
A generic system for interactive real-time animation
We present a new approach to an interactive design and analysis environment for visual languages. The main components, i.e., editor, animator, and interpreter, are introduced. The...
Marita Dücker, Georg Lehrenfeld, Wolfgang M&u...
OOGRAPHICS
1992
14 years 1 months ago
An Interactive 3D Graphics Class Library in EIFFEL
An object-oriented design is presented for building interactive 3D graphics applications. The design takes the form of a library of classes written in Eiffel, an object oriented l...
Russell Turner, Enrico Gobbetti, Jean-Francis Bala...
SAC
2000
ACM
14 years 22 days ago
An Approach for Modeling the Name Lookup Problem in the C++ Programming Language
Abstract. Formal grammars are well established for specifying the syntax of programming languages. However, the formal specification of programming language semantics has proven mo...
James F. Power, Brian A. Malloy
HASKELL
2007
ACM
14 years 1 months ago
A lightweight interactive debugger for haskell
This paper describes the design and construction of a Haskell source-level debugger built into the GHCi interactive environment. We have taken a pragmatic approach: the debugger i...
Simon Marlow, José Iborra, Bernard Pope, An...
APLAS
2006
ACM
14 years 3 months ago
Proof Abstraction for Imperative Languages
straction for Imperative Languages William L. Harrison Dept. of Computer Science, University of Missouri, Columbia, Missouri, USA. ty in programming language semantics derives fro...
William L. Harrison