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» Programming with Live Distributed Objects
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IPPS
2006
IEEE
14 years 1 months ago
A code motion technique for accelerating general-purpose computation on the GPU
Recently, graphics processing units (GPUs) are providing increasingly higher performance with programmable internal processors, namely vertex processors (VPs) and fragment process...
T. Ikeda, Fumihiko Ino, Kenichi Hagihara
MOBIHOC
2012
ACM
11 years 10 months ago
EV-Loc: integrating electronic and visual signals for accurate localization
Nowadays, an increasing number of objects can be represented by their wireless electronic identifiers. For example, people can be recognized by their phone numbers or their phone...
Boying Zhang, Jin Teng, Junda Zhu, Xinfeng Li, Don...
GLOBAL
2003
Springer
14 years 28 days ago
The Klaim Project: Theory and Practice
Klaim (Kernel Language for Agents Interaction and Mobility) is an experimental language specifically designed to program distributed systems consisting of several mobile component...
Lorenzo Bettini, Viviana Bono, Rocco De Nicola, Gi...
ICDCS
1997
IEEE
13 years 12 months ago
Predictable Network Computing
Clusters of networked, off-the-shelf workstations are currently used for computationintensive, parallel applications. However, it is hardly possible to predict the timing behaviou...
Andreas Polze, Gerhard Fohler, Matthias Werner
COMPSAC
1998
IEEE
14 years 1 hour ago
M-base: Enduser-Initiative Application Development Based on Message Flow and Componentware
Explosive increase in enduser computing on distributed systems requires that endusers develop application software by themselves. One solution is given as a formula of "a dom...
Takeshi Chusho, Mitsuyoshi Matsumoto, Yuji Konishi