Sciweavers

1140 search results - page 206 / 228
» Progress on Certifying Algorithms
Sort
View
ML
2006
ACM
13 years 9 months ago
Universal parameter optimisation in games based on SPSA
Most game programs have a large number of parameters that are crucial for their performance. While tuning these parameters by hand is rather difficult, efficient and easy to use ge...
Levente Kocsis, Csaba Szepesvári
IJCV
2007
207views more  IJCV 2007»
13 years 9 months ago
Computer Vision on Mars
Increasing the level of spacecraft autonomy is essential for broadening the reach of solar system exploration. Computer vision has and will continue to play an important role in in...
Larry Matthies, Mark W. Maimone, Andrew Edie Johns...
BMCBI
2002
109views more  BMCBI 2002»
13 years 9 months ago
Kangaroo - A pattern-matching program for biological sequences
Background: Biologists are often interested in performing a simple database search to identify proteins or genes that contain a well-defined sequence pattern. Many databases do no...
Doron Betel, Christopher W. V. Hogue
PVLDB
2008
154views more  PVLDB 2008»
13 years 9 months ago
Indexing land surface for efficient kNN query
The class of k Nearest Neighbor (kNN) queries is frequently used in geospatial applications. Many studies focus on processing kNN in Euclidean and road network spaces. Meanwhile, ...
Cyrus Shahabi, Lu-An Tang, Songhua Xing
CORR
2010
Springer
164views Education» more  CORR 2010»
13 years 8 months ago
Approximate Nash Equilibria under Stability Conditions
Finding approximate Nash equilibria in n × n bimatrix games is currently one of the main open problems in algorithmic game theory. Motivated in part by the lack of progress on wo...
Maria-Florina Balcan, Mark Braverman